Intro & News


February 2023 Dev Talk

This time in Dev Talk we answer questions from fans:

How you can benefit already by telling about Mortalis and get points to the future?
What do you imagine the graphics to be like in your game?
What are your ideas about immersive audio in Mortalis and what mistakes other developers are doing?
Have you tried to play Sea of Thieves? It has really cool systems in place, maybe you could even do a “let’s play” video with your team?
If you kill a “stronger” mob what happens then? Do you get better loot from it or any of that mob’s skills also?
Maybe there could be a video about things you most dislike in current games (mechanics, story elements, immersion, scams, ganking, competition between game studios, etc)? Something maybe even like “Top 10 problems currently in gaming” and how Mortalis will solve them. What engine will this game run on?
Estimation about minimum specs?
Maybe Mortalis could have some sort of a signature game as part of the lore?
What could be achieved with AI in the game? How AI could be used to make the game itself?
How you could earn money by playing the game? Do you have some systems already in place for that?
Which development methodology your company will use?
Could you make a video where you go deeper into the advanced AI?
What we can expect to see that will grow the community and player base? What kind of classes and races will be in your game?
What will the inventory system be like?
How many active players should the game have before it can be considered to be “massively”?
How new players could afford the good city plots? Maybe there could be a game mechanic for new players to take out loans from the game system?


Biggest News in the history of Mortalis Game!

Our First Coverage In YouTube! Thank you Wolfszeit for being the first content creator to talk about us!

Dear reader, if you are also a content creator and would like to help us on our journey, contact us at game[at]mortalisgame.com or in our Discord channel. We can provide you with ideas, materials and visuals about MMORPG “Mortalis: Back to the Roots”.


January 2023 Dev Talk

This time in Dev Talk:

Why we do things differently?
Why there hasn’t been innovation in MMORPG world over 15-20 years?
Team discussion on crafting system.
Preparing for a demo game and crafting system.
Our Siret, voice of Keio will talk about herself.


December 2022 Dev Talk

This time in Dev Talk:

settlements
intelligent NPCs
campfire
starting a village
building a house
adventure and exploration
be careful
skill development


November Dev Talk

This time in Dev Talk:

Background story
Character creation
Escape to the capsule and tutorial
How to play with your friends in game
What options you have when you are landed
First crafting options
This time our Sound Engineer and Video Editor Henri introduces himself


October Dev Talk

What we want to address in this video is the nature of the community. What kind of community we expect to build and why the nature of the community is so important? Different examples about 6 other games.

We feel that we already need moderators amongst our fans!

This time our Lead Artist Toni introduces himself.

There will be more videos about our game systems and why we are different from other games.


Development Roadmap

We explain our roadmap to game launch, and why it is important to build the community first.

Please, take a look.