
Strategy Session in Tallinn
Greg Lion: “In our follow up strategy session held in Tallinn, Estonia, the visionaries of MortalisGame.com – Kristjan Kiis and Mihkel Leesment unveiled an ambitious roadmap for revolutionizing the gaming industry. Their innovative platform promises to blend literature and entertainment, cutting-edge technology with immersive gameplay, creating an unparalleled experience that’s poised to capture the hearts of gamers worldwide.
This is a unique opportunity for savvy investors to be part of a venture that’s set to redefine entertainment and community engagement in the digital age. Get in touch with us to learn how you can be a part of this journey.”
Mortalis Game Summer Party 2024
June 2024 Dev Talk
- What’s up in the team: developers, art team, narration.
- Introducing Mariann, our 3D artist.
- Game mechanics analyses – bad mandatory systems in games.
- Summer Party – small overview of the action.
March 2024 Dev Talk
This time in Dev Talk:
- What our dev and art team have been up to.
- Strange plants in Mortalis world: Sammalseen (Moss-shroom), Roniv mürgipuu, Konnatatar.
- Our special VFX team mate Javier introduces himself.
February 2024 Dev Talk
- How game development sometimes goes it’s own path and pace.
- Forest, primal forest and what is behind what eye can’t see or ear can’t hear.
- Game should be fun not only grind.
- Come and help with quests and other ideas. New opportunities are waiting.
January 2024 Dev Talk
Goals and plans for 2024:
- raising money
- tokenization – RootSeed
- English version of “The Gods to Be”
- published “A World in Slumber”
- Demo Game: ready to test some of the functionality
- finding key persons to the team
December 2023 Dev Talk
- Introduction to our new Pitch Deck
- State of our Demo game
- Holiday Greeting