Intro & News


Strategy Session in Tallinn

Greg Lion: “In our follow up strategy session held in Tallinn, Estonia, the visionaries of MortalisGame.com – Kristjan Kiis and Mihkel Leesment unveiled an ambitious roadmap for revolutionizing the gaming industry. Their innovative platform promises to blend literature and entertainment, cutting-edge technology with immersive gameplay, creating an unparalleled experience that’s poised to capture the hearts of gamers worldwide.

This is a unique opportunity for savvy investors to be part of a venture that’s set to redefine entertainment and community engagement in the digital age. Get in touch with us to learn how you can be a part of this journey.”


Mortalis Game Summer Party 2024


June 2024 Dev Talk

  • What’s up in the team: developers, art team, narration.
  • Introducing Mariann, our 3D artist.
  • Game mechanics analyses – bad mandatory systems in games.
  • Summer Party – small overview of the action.

March 2024 Dev Talk

This time in Dev Talk:

  • What our dev and art team have been up to.
  • Strange plants in Mortalis world: Sammalseen (Moss-shroom), Roniv mürgipuu, Konnatatar.
  • Our special VFX team mate Javier introduces himself.

February 2024 Dev Talk

  • How game development sometimes goes it’s own path and pace.
  • Forest, primal forest and what is behind what eye can’t see or ear can’t hear.
  • Game should be fun not only grind.
  • Come and help with quests and other ideas. New opportunities are waiting.

January 2024 Dev Talk

Goals and plans for 2024:

  • raising money
  • tokenization – RootSeed
  • English version of “The Gods to Be”
  • published “A World in Slumber”
  • Demo Game: ready to test some of the functionality
  • finding key persons to the team

December 2023 Dev Talk

  • Introduction to our new Pitch Deck
  • State of our Demo game
  • Holiday Greeting